WebGraphicBufferSource:: getHGraphicBufferProducer const {return new:: android:: hardware:: graphics:: bufferqueue:: V2_0:: utils:: B2HGraphicBufferProducer … WebGraphicBufferSource::~GraphicBufferSource() { ALOGV("~GraphicBufferSource"); if (mBufferQueue != NULL) { status_t err = mBufferQueue->consumerDisconnect(); if (err != NO_ERROR) { ALOGW("consumerDisconnect failed: %d", err); } } } void GraphicBufferSource::omxExecuting() { Mutex::Autolock autoLock(mMutex);
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WebDec 2, 2024 · Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. WebMay 21, 2024 · Hello. Thank you for scrcpy! We're facing an issue on making it work with our custom integration on top of slightly non-typical environment setup: Environment OS: Windows 10 scrcpy version: 1.13 installation method: win64 release device ... shania radford
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WebTeams. Q&A for work. Connect and share knowledge within a single location that is structured and easy to search. Learn more about Teams WebGraphicBufferSource::GraphicBufferSource (OMXNodeInstance* nodeInstance, uint32_t bufferWidth, uint32_t bufferHeight, uint32_t bufferCount, bool useGraphicBufferInMeta) : … Web[Android禅修之路] 解读 GraphicBuffer 之 Framework 层. Android禅修之路. Android禅修之路 解读 GraphicBuffer 开篇. 一 前言. GraphicBuffer 是 SurfaceFlinger 中一块重要的内容, 它涉及到了我们应用程序的数据是如何和SurfaceFlinger进行传递的。 shania ponytail captions